Tagaboo
Digital Entertainment, 2007
Cooperated with Catherine Hu and Lawrence Lau
Worked for Interaction Design Lab, School of Design, The Hong Kong Polytechnic University
Tagaboo is an interactive game for two or more children and is based upon wearable radio frequency identification (RFID) technology. Tagaboo could be seen as a computer-enhanced version of the traditional "Tag" game popular amongst young children. It combines aspects from this traditional athletic children's game with 'tagged' physical object that bound to different sounds and behaviors. The goal of the game is to search for these objects while avoiding one's own to be found.
Digital Entertainment, 2007
Cooperated with Catherine Hu and Lawrence Lau
Worked for Interaction Design Lab, School of Design, The Hong Kong Polytechnic University
Tagaboo is an interactive game for two or more children and is based upon wearable radio frequency identification (RFID) technology. Tagaboo could be seen as a computer-enhanced version of the traditional "Tag" game popular amongst young children. It combines aspects from this traditional athletic children's game with 'tagged' physical object that bound to different sounds and behaviors. The goal of the game is to search for these objects while avoiding one's own to be found.